|
|
|
Release Date: TBA
Preview Date: November 16th
Aleph Fantasy features:
- A tick-based combat system, allowing smooth
continuous combat for detailed tactical play, or simple hack and slash
skirmishes.
- Non-linear class structure, allowing players to choose the order in which they receive bonuses from their classes.
-
Traits, abilities, and attribute improvements are bought with Character
Development Points, allowing detailed character customization.
-
Skills use the percentile die, and improve based off intelligence and usage, not class or level.
- A customizable magic system, designed to give players a new level of control when casting spells.
- Information on how to create new spells.
- Thirteen classes, including:
- Wizard
- Sorcerer
- Priest
- Shaman
- Conjurer
- Paladin
- Martial Artist
- Crusader
- Fighter
- Soldier
- Gladiator
- Thief
- Assassin
- One of the industries easier and most rewarding multi-class systems.
|
|
|